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Risk of Rain (PC)

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用户 在线

销售的 4670 成功率 95.43%
trusted 受信任

Risk of Rain Steam Gift GLOBAL

报价 ID: 2481828
版本: Standard Edition
区域: 全球的
平台: Steam
保修: 30 天
交付: 立即
现存: 632
最小订单金额 1
您的商品將可供下載 在購買結束時。 계속 訂單頁面, 用於下載您的產品的圖標將在 3-5 分鐘內變為可用。
1 = $6.00
总计: $ 600
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可以在任何国家进行激活

用户 在线

销售的 6475 成功率 86.62%
trusted 受信任

Risk of Rain

报价 ID: 2765320
版本: Standard Edition
区域: 全球的
平台: Steam
保修: 30 天
交付: 立即
现存: 25
最小订单金额 1
您的商品將可供下載 在購買結束時。 계속 訂單頁面, 用於下載您的產品的圖標將在 3-5 分鐘內變為可用。
1 = $6.13
总计: $ 613
显示详情

可以在任何国家进行激活

用户 在线

销售的 4670 成功率 95.43%
trusted 受信任

Risk of Rain Steam Gift Latin America

报价 ID: 3662996
版本: Standard Edition
区域: 拉丁美洲国家
平台: Steam
保修: 30 天
交付: 立即
现存: 600
最小订单金额 1
您的商品將可供下載 在購買結束時。 계속 訂單頁面, 用於下載您的產品的圖標將在 3-5 分鐘內變為可用。
1 = $17.70
总计: $ 1770
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注意

LATAM key means you could activate this code in Antigua and Barbuda, Argentina, Barbados, Bermuda, Bolivia, Brazil, Bahamas, Belize, Chile, Colombia, Costa Rica, Cuba, Dominica, Dominican Republic, Ecuador, Falkland Islands (Malvinas), Grenada, French Guiana, South Georgia and the South Sandwich Islands, Guatemala, Guyana, Honduras, Haiti, Jamaica, Saint Kitts and Nevis, Saint Lucia, Mexico, Nicaragua, Panama, Peru, Puerto Rico, Paraguay, Suriname, El Salvador, Uruguay, Saint Vincent and the Grenadines, Venezuela.
I suggest that you can register a new steam account ( Argentina is the best, because most of games are very cheap). You can google how to register a Argentina steam account. (Whether you can activate the key depends on your steam wallet area. But I don't recommend that you change the wallet area of your existing steam account because it violates the steam rules.)

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Risk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op. With over 100 items at your disposal, you will find the tools you need to find the teleporter back home. Discover a myriad of randomly chosen stages, from the desolate forest to the frozen tundra.
The three main goals for our game are simple:
1. Design a game that is randomly generated every play-through, to keep replayability high and fresh.
2. Time = difficulty. The higher the in-game time gets, the harder the difficulty gets. Keeping a sense of urgency keeps the game exciting!
3. Be enjoyable, regardless of whether you win or lose. No more fussing with complex and non-intuitive gameplay patterns. Players should not blame the game for their loss!

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