Stellar Blade is coming to PC today, here are the details

a month ago
Stellar Blade is coming to PC today, here are the details

The sound you hear is the shattering of console exclusivity. Today, Shift Up’s monster-cleaving, gravity-defying epic, Stellar Blade, breaches containment and lands with meteoric force on PC. Eve’s crusade is no longer bound to a single box, and the keyboard-and-mouse brigade is about to show the world what happens when you push this gorgeous, brutal ballet of blades and bullets until it screams.

This is more than a launch; it’s an ascension. Here’s everything you need to know before you dive headfirst into the abyss.

 

When the Game Goes Live

This is a synchronized global deployment. The signal goes out at the exact same moment across the planet, so find your timezone and prepare for impact. The cascade begins on Tuesday, June 11, igniting across the Americas from 3 PM PDT in Los Angeles to 6 PM EDT in New York. As night falls, the wave hits Europe, with London going live at 11 PM BST. For everyone else, the reckoning begins at midnight or dawn on Wednesday, June 12, awakening the neon-drenched streets of Tokyo at 7 AM JST and the sun-scorched skies of Sydney at 9 AM AEDT. Be ready for the fight, not a download bar—pre-load is your only salvation.

 

Can Your Rig Handle Eve?

Is your battle station worthy? Stellar Blade is a visual feast, but it demands tribute. For a smooth 1080p crusade at 60 FPS, a trusty GeForce GTX 1060 or Radeon RX 580 will serve you well. To ascend to the 1440p pantheon where the game truly shines, an RTX 2060 SUPER or RX 5700 XT is your entry ticket, while an RTX 2070 SUPER or RX 6700 XT will let you bask in high-fidelity glory. But for the divine 4K experience—the ultimate showcase of Eve’s fluid destruction—you must bring an offering of an RTX 3080 or RX 7900 XT. For all tiers, a 75 GB SSD is not a suggestion; it's a mandatory pilgrimage to solid-state.

 

What’s New in the PC Edition?

Forget a simple copy-paste job; this is the definitive version, armed with the full arsenal of PC power. Unleash Eve’s true potential with uncapped framerates and bask in the glorious expanse of ultrawide support. The sacred technologies of DLSS 4 and FSR 3 are fully implemented, ready to bend reality to your will. But there's new blood to spill, too. A fearsome new boss, Mann, the Sentinel war-chief, now prowls the wastes. Defeating this apex predator is a badge of honor, rewarding you with the exquisite Royal Guard Nano Suit. You’ll also find an expanded armory of over 25 new Nano Suits, including the breathtaking Crimson Wing. And as a day-one surprise, the Nikke crossover event crashes the party, bringing with it new gear, music, and gameplay modes, ensuring there's no shortage of style or substance.

 

Quick Hits Before You Dive In

Your final deployment briefing is here. First, get your drivers updated—both NVIDIA and AMD have tailored their latest releases for this fight. Second, run the simulation by checking out the free demo on Steam to benchmark your performance. Third, calibrate your reality by tweaking the upscaler settings early to find your perfect balance of beauty and speed. And finally, prepare for anarchy. The modding community is already stirring, poised to reshape, reskin, and reimagine every facet of the game. From subtle graphical enhancements to complete aesthetic overhauls, the floodgates are about to open.

With Stellar Blade 2 already a whisper on the wind, today is more than a game launch—it’s the start of a new legacy. The shackles are broken. The hunt begins.

Welcome to the reckoning, PC players.

Comments

To leave a comment, you must register on the site.
This month
Is an Assassin's Creed: Black Flag Remake Coming? All Signs Point to Yes
Is an Assassin's Creed: Black Flag Remake Coming? All Signs Point to Yes
AC4: Black Flag is happening, that’s not a secret AT ALL. For years, fans have hoped that Ubisoft wo...
10 days ago
The Last of Us Part 2 Gets a New Mode It Always Needed
The Last of Us Part 2 Gets a New Mode It Always Needed
Five years on, the wound from The Last of Us Part 2 still aches for many. It was a game that didn't...
3 days ago