Perhaps all gamers have heard about the sensational failure of the Battlefield 2042 game. As a result, some rearrangements began in the studio, and the creator of the successful projects Medal of Honor, Call of Duty, and Titanfall, Vince Zampella, was now responsible for the brand's future. At one time, the developer studio recognized the launch of Battlefield 2042 as unsuccessful and partially blamed the failure on the shooter Halo Infinite, released a couple of days earlier, and on the raging COVID-19 pandemic.
Almost a year has passed, and now a company representative decided to comment on the shooter's features and its failure circumstances.
According to him, the creators have gone too far from what the first Battlefield game was. The team that worked on the game creation spent too little time on development. Zampella also noted that, in principle, the ideas were not bad, but their implementation was not effectively implemented, which was immediately noticed by disappointed gamers.
Now the second season is underway, and the players' opinion is slowly changing for the better. The new franchise executive noted that in the future, the traditional classes would be brought back. We are sure that this time, the game will receive more positive feedback from gamers.
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