After the punishing difficulty that defined the Metroidvania genre last year—headlined by the long-awaited release of Hollow Knight: Silksong—gamers have been desperate for a title that balances challenge with chill. Mio: Memories in Orbit, available today, seems to be exactly that game. With its launch on Xbox Game Pass, PC, and consoles, Mio offers a "pleasant stroll" through the apocalypse, delivering a gorgeous experience that prioritizes flow and atmosphere over controller-breaking frustration.
The standout feature in early reviews is the sheer joy of movement. You play as Mio, a nimble android exploring a derelict spaceship known as "The Vessel." TechRadar compares the game’s traversal favorably to Ori and the Blind Forest, noting that once players unlock the ability to string together double jumps, wall climbs, and the "Hairpin" grapple, the game enters a "wonderful flow state."
This fluidity is essential because Mio is a game about backtracking and mastery. New information reveals that the game is packed with secrets, including a complex quest for the "Bell Tower Visitor Pass" in the Metropolis zone. While the platforming challenges in areas like "The Vaults" eventually ramp up the difficulty with lasers and spikes, the game includes accessibility options—such as slowing down combat or mitigating damage—that ensure players can see the credits without hitting a brick wall.
We have heard developers promise "playable cartoons" for decades, but Mio might actually deliver. In a conversation with XboxEra, Executive Producer Sarah Hourcade explained that the game’s unique look is achieved through a custom watercolor rendering tech first used in Shady Part of Me. The goal was to create a 3D world that felt like a 2D illustration, using procedural outlines and fog rather than traditional textures.
The result is a game that looks unlike anything else on the market. The enemies, described as "blocky" robots with "stuck-on goggle eyes," add a layer of charm that contrasts with the melancholy setting. It’s a world that feels organic and lived-in, rather than just a collection of assets.
While some reviews have pointed out that the combat can get a bit stale due to limited combo variety, the overall package is being hailed as a "brilliant little gem." The game clocks in at around 12 to 15 hours for a standard run—a perfect length for a weekend binge on Game Pass.
Mio: Memories in Orbit isn't trying to out-punish the competition. Instead, it offers a thoughtful, stunningly beautiful sci-fi mystery. For players burnt out on "git gud" mechanics, Mio is a refreshing reminder that getting lost in a video game can still be a relaxing experience.
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