"Star Wars Outlaws" is Expected to be Towerless

a year ago

Ubisoft's upcoming open-world game, "Star Wars Outlaws," is set to revolutionize the genre by departing from a long-standing convention: the necessity of scaling towers to reveal map progression. Led by Creative Director Julian Gerighty, this expansive journey across the galaxy promises an immersive saga where discovery, rather than climbing, holds the secrets to unraveling the mysteries of the cosmos.

 

Charting a New Course in Galactic Exploration

According to insights, Gerighty confirmed a departure from the tower-climbing mechanics that have long dominated the open-world landscape. Rather than relying on universe-appropriate MacGuffins or the trusty binoculars of yore, players will chart their course through the stars by embracing the thrill of discovery. As they traverse the vast reaches of space, the shroud of the unknown will gradually lift, revealing the secrets hidden among the stars.

 

A Rebellion Against Conventional Gameplay

In a universe teeming with possibilities, "Star Wars Outlaws" boldly challenges the status quo of open-world gaming. By eschewing the tired trope of tower-climbing, Ubisoft invites players to immerse themselves in a galaxy where every asteroid and nebula holds the promise of adventure. This departure from convention underscores the studio's commitment to fostering genuine exploration and unfettered player agency, ensuring that every journey through the cosmos is as unique as the stars.

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